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    By Flexxster, in Accueil,

    Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. 

    Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre.

    Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame.

    Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.

    Patch Hotfixes: July 21

    By Jovovich, in Accueil,

    Here you'll find a list of hotfixes that address various issues related to the recently-released World of Warcraft Pre-expansion Patch. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.
    Additional information about the patch could be found below.
    July 21 Bug Fixes
    Feral Affinity should increase the damage of Rake and Rip, as intended. Hunter
    Pets in the Oxen and Scalehide families now all have a basic attack. Mage
    While the Flame Patch talent is active, it should tick during the casting and application of other spells. Priest
    The talent Trail of Light should no longer incorrectly reduce the healing of Flash of Light. Warlock
    Chaos Bolt should no longer interfere with boss abilities when combined with the Reverse Entropy talent. Fixed a bug affecting the health of Warlock pets. Dungeons
    Fixed an issue that could prevent players from receiving loot from Draenor Mythic dungeon bosses depending on their loot settings. Items
    The monument awarded for the achievement "Chapter IV: Darkness Incarnate" is no longer missing. Crown of the Fire Festival should again appear as a valid transmogrification source if you’ve completed the quest “A Thief’s Reward”. Quests
    The NPC Ultham Ironhorn is again available for Dwarf players attempting to complete "Learn To Ride". There are now Sunreaver Citizens available to complete the quest "It Starts in the Sewers" Players are now able to start and progress through the quest "Endgame". The quest “The Future of Rockpool” can again be completed. Mistcaller’s Charm, used to summon Mistcaller Yngvar for the quest "Mistcaller Yngvar", now functions properly. General Grimaxe should no longer despawn after he has dismounted during “Grimaxe’s Demise”. Players are now able to complete the quest “Unbroken Circle”. Halduron Brightwing should again allow players to turn in the quest "Journey to the Sunwell". Zones
    Level 100 characters should be able to queue for Ashran via Group Finder. The NPCs who went missing from Hrothgar’s Landing have been returned. Players will now properly receive the Dungeon Preparation buff when entering a Timewalking dungeon.

    Patch Hotfixes: July 20

    By Jovovich, in Accueil,

    Here you'll find a list of hotfixes that address various issues related to the recently-released World of Warcraft Pre-expansion Patch. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.
    Additional information about the patch could be found below.
    July 20 Bug Fixes
    Account Services
    Level 90 boosts were temporarily disabled, and should be again useable. (Work in progress) Fixed multiple issues affecting WoW Token redemption. Dungeons and Raids
    Enemies have been weakened in all encounters in Warlords of Draenor dungeons and Hellfire Citadel on all difficulties. Oregorger once again can hold a maximum of 100 Ore. Hellfire Citadel Gripping Shadows damage on Mannoroth reduced by 40% in Mythic difficulty. Overflowing Fel Energy damage on Mannoroth reduced by 50% in Mythic difficulty. Focused/Wrought Chaos damage on Archimonde reduced by 30% in Mythic difficulty.                Items
    A number of items should no longer provide Legion materials when disenchanted. The Eagletalon Spear can be upgraded using Ancient Heriloom Scabbard, as intended. Quests
    The questgiver Lord Maxwell Tyrosus should not disappear after you accept the quest “Argent Call: The Trial of the Crypt”. Malfurion Stormrage should be visible and interactive for Grove Warden turn-in quests, as intended. Corrected an issue that could reset progress on the Shipyard quest “Naval Domination” and restored previous quest progress. The Therazane quest “Controlling the Elements” should again be obtainable for characters who are level 80 and up, and have trained Enchanting. Characters who have a War Mill should now be able to accept quests for Seals of Inevitable Fate while they already have 10 or more Seals. (Work in progress) Fixed a bug that was preventing the Worgen quest “Endgame” from being available. Players should again be able to access Ashran and Ashran quests at level 100. Transmogrification
    Crown of the Fire Festival cannot be used as a transmogrification source. (Work in progress) Transmogrification items related to the Warcraft movie should be granted to players who logged in during the promotion. User Interface
    You should no longer be prompted to select Honor Talents until you reach level 110. Zones
    Alterac Valley and Isle of Conquest were temporarily missing from the random battleground playlist. (Work in progress) Cold Weather Flying should be granted to characters who previously obtained it. Dalaran (Northrend) should again have a Trade Chat channel.
    Table of Contents
    New Transmogrification Collections System: Appearances Revamped PvP and Honor System Raids and Dungeons Quests and World Events Items and Itemization Character Changes Class Changes Garrison Collections Professions UI Account Graphics Engine World of Warcraft: Legion Pre-Expansion Patch, Updated: July 18, 2016.
    New Transmogrification Collections System: Appearances
    New Collection tab: Appearances Unlock new appearances by collecting Soulbound weapons and armor your character can equip. Unlocked appearances are account-wide and usable for transmogrification by other characters that can equip the item. When first logging into a character after Patch 7.0, the appearances of appropriate items in your bags, bank, and Void Storage are learned automatically. Additional appearances will be unlocked based on previously-completed quests. Transmogrifiers located in most major cities have been improved with additional features. Got a look that you like? Save the entire transmogrification set as an outfit. Create and swap between outfits at the Transmogrifier. Additionally, transmogrifications can now be associated with your current specialization. Your outfit automatically changes when switching specializations if you so desire. Added a new option to hide shoulders. The option to hide helmets, cloaks, and shoulders has been moved into the transmogrification system. Revamped PvP Progression and Honor System
    The PvP Reward System will now provide appropriate items for players level 100 and below. Honor Points and Conquest Points have been removed as a currency. Items that were purchased using Honor or Conquest are now available for purchase with Marks of Honor that can be earned from Battlegrounds, Arenas, and Skirmishes. Learn more about upcoming PvP changes in our Legion PvP Preview. Equalized PvP Gear
    Gear has been normalized in PvP combat. Characters entering a Skirmish Arena, Battleground, Rated Arena, Rated Battleground, or Ashran now receive an aura called Principles of War. Principles of War removes all stats gained from gear (Strength, Stamina, Haste, etc.), disables gear related bonuses (like trinket effects and set bonuses), and gives the character stats based on their specializations, and increases based on overall item level. The goal is to provide a much more finely tuned and balanced PvP experience. Arenas
    The pennant attached to the back of characters now changes its appearance based on the player’s best rating in the Arena bracket. The 5v5 Arena bracket has been retired. "Arena Master" achievement has been converted into a Feat of Strength. Battlegrounds
    Winning a Battleground with characters below level 110 now awards a Crate of Battlefield Goods. Players on the opposing team also have a chance to receive a crate with an increasing chance based on team score at the end of a match. The crate contains a piece of armor appropriate for the character’s level and specialization with a chance for the crate to contain additional rewards such as weapons or relics. Raids and Dungeons
    Hellfire Citadel
    Enemies on Normal, Heroic, and Mythic difficulty now deal roughly 30% less damage. Legacy
    Normalized gold from Legacy raids prior to Warlords of Draenor. Heroic difficulty Cataclysm Raids now award less gold than before, while raids from Mists of Pandaria and Wrath of the Lich King will now award more gold. Ruins of Ahn’Qiraj now resets daily instead of every 3 days. Quests and World
    Legendary Ring Quest Line
    Players can no longer start the quest line for the legendary ring. Players currently on the legendary quest line have until the launch of Legion to complete it; at which point uncompleted quests will be removed from the quest log. Tap Changes
    All creatures and NPCs can now be tapped by up to 5 other characters. World Events
    The Brawler's Guild is taking a break and will return at a later date. The Stranglethorn Fishing Extravaganza has taken a temporary hiatus while the fish are restocked. Items and Itemization
    In an effort to reduce the amount of gear swapping between specializations, the following changes have been made. Legion cloaks, rings, and items worn on the neck are no longer tied to a specific primary stat, and will remain relevant between specializations. Spirit and Bonus Armor have been removed. Multistrike has been removed. Items that had multistrike have had it replaced with another secondary stat. Trinkets obtained from Raids, PvP, and world drops in Warlords were overtuned and have been brought back to intended power levels. Set bonuses for item sets from expansions prior to Warlords of Draenor have been deactivated, though the text describing their former function still remains. Spell Power on all caster weapons have been consolidated into Intellect to make it easier to compare item power between two caster weapons. Overall weapon power remains unchanged. Items
    Potion of Luck and Greater Potion of Luck no longer have an effect. Gladiator's Distinction set bonus has been removed from all PvP trinkets. Character Changes
    Specialization System Changes
    Characters can now change between any of their specializations while out of combat. Action bar configurations and talent loadouts are saved for each specialization. As a result, Dual Specialization has been removed. Updates to Combat Visuals and Audio
    Updated and improved on the animations, visual effects, and audio on core combat interactions like auto-attacks as well as many melee class abilities. Talent System Changes
    Players may now change talents freely when in any rested XP area. The Inscription profession can craft consumable items that allow for this to be done in the field. In addition, after queuing into an instanced dungeon, raid, or PvP content, players have a grace period during which they may change talents freely. Glyph System Changes
    The Glyph panel has been removed from the game. Some minor glyphs that had a cosmetic effect that does not apply to a specific spell have been converted into cosmetic items that provide the same effects as before. Some minor glyphs that made cosmetic alterations to a specific spell have been added to the spell itself in the spellbook. Gnome Hunters
    Gnomes can now be Hunters. Draenor Perks Removed
    Draenor Perks have been removed from the game. Armor Changes
    Hunters and Shaman can now equip Mail armor from level 1 (down from level 40). Warriors and Paladins can now equip Plate armor from level 1 (down from level 40). New Mail and Plate reward options have been added to low level quests. Racial Abilities
    Every Man for Himself now removes all Stun effects and shares a 30-second cooldown with other items or abilities that have a similar effect. The Human Spirit has been redesigned. Human characters now gain 1% more of all secondary stats (Haste, Critical Strike, Mastery, and Versatility) from all sources Class Changes
    All classes and specializations have undergone changes to abilities and mechanics. Check out our class preview logs for a better understanding on the thought process behind these changes.
    Overview Death Knight Druid Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior Garrison
    Many sources of gold from the Garrison has been reduced or removed.
    Newly obtained salvage from the Salvage Yard no longer contains equippable items. Salvage obtained from before the patch remains unaffected.
    Toy Box
    A number of items with novel effects have been converted for inclusion in the Toy Box. Orb of Deception now lets the character retain features like armor that’s worn when transforming. New toy: Soft Foam Sword, sold by Jepetto Joybuzz. The toy mortally wounds (but does not kill) an enemy of trivial difficulty. Professions
    Major glyphs, along with many minor glyphs, have been converted or removed from the game. UI
    Character nameplates have been reworked and have been upgraded to show class resources. Players may select a larger version of these nameplates from within the Interface Options menu. Enemy nameplates now provide additional information on status effects. Added class resource bars that display directly underneath your character. The character sheet has been trimmed down, though fully verbose stats are still available via the API. Interface options have changed and been further streamlined. Tab targeting logic has been reworked, and should now behave in a more consistent and predictable manner. A buff icon has been added to make it easier to tell when a character has XP gain disabled. Account
    The maximum amount of gold that can be held at once has been increased to 9,999,999 gold. Guild bank maximum has also been increased to 9,999,999 gold. Maximum number of characters on a realm has increased to 12. Graphics Engine
    Maximum draw distance has been extended greatly for all world content. 5 additional levels of graphics presets have been added with 3 above the previous ‘Ultra’ setting. More advanced rendering techniques for fog have been added. Modern techniques for rendering color and other post-effects have been added.
    The skies over Azeroth are growing darker. . . .
    The Legion pre-expansion patch is arriving July 19, and we wanted to give you a heads up about what to expect—and when you can expect it.
    This update will include a wide variety of features and content that set the stage for the expansion, including system changes, quality-of-life improvements, and major in-game events. Some of these features will be available immediately, while other content will be unlocked in the weeks leading up to the expansion’s launch. Read on for more details.
    The Opening Salvo
    When the pre-expansion patch initially goes live, players will be able to immediately access many of its key system-related features. Some of these major updates include:
    Transmogrification Updates
    The new Transmogrification Collections system will make it easier than ever to collect, store, and sort through the gear you want to use for transmogging—without taking up storage space in your inventory, bank, or Void Storage. As you collect items that can be used with the system, you can browse through them—as well as sort by class or slot—in the Appearances tab in your Collections interface.
    Class Updates
    We’re making some significant changes to classes and their specs for Legion to further strengthen their identities. The core changes to spells, talents, and more are going into effect as soon as the pre-expansion patch goes live. For more information on what’s new for each class and spec, read our earlier class preview blogs.
    We’re also making it easier to switch between specializations for different content. Players will be able to queue up for dungeons, raids, Battlegrounds, or Arenas as any role that is available to their class, while continuing to play as another role while they’re waiting. When they enter the content they’ve queued for, they will automatically switch to the suitable role upon entering (at no cost) and then switch back automatically when they leave the instance.
    The March Toward Legion
    In the weeks following the pre-expansion patch, we’ll be unlocking even more content that leads into the August 30 launch of Legion. We’re still determining the exact timing of these events, but players who pre-purchase Legion can expect to be playing a Demon Hunter around the second or third week of August (no later than August 17 globally).  We’ll share more details in the weeks ahead, but here’s a look at what’s in store:
    Burning Legion Invasions
    Before all hellfire breaks loose upon the Broken Shore, the Burning Legion will begin its assault upon Azeroth, turning some familiar stomping grounds into demon-infested battlefields—and it will be up to the heroes of the Alliance and the Horde to face the onslaught.
    Demon Hunter Early Access
    In the weeks before launch, those who have pre-purchased Legion will get early access to the new Demon Hunter class. Players will begin at level 98 and will find themselves on the fel-shattered expanse of Mardum, where they’ll play the Demon Hunter starting experience before joining their allies in the fight against the Legion.
    The Battle on the Broken Shore Begins
    As the situation grows more dire, Azeroth’s heroes will begin their first foray onto the Broken Shore—the epicenter of the demonic invasion.
    All of the features and content listed above (save for Demon Hunter early access) will be available to all World of Warcraft players, regardless of whether they’ve pre-purchased Legion
    There’s a World of Warcraft: Legion pre-expansion patch coming soon, and that means a great number of changes and improvements will be finding their way into the game. We’ve recently outlined several reasons to get ready for it all here and here.
    Today, we’d like to take a closer look at the some of the content that will be coming to Azeroth in the weeks after the pre-expansion patch.
    Incursions and Diversions
    Around the second or third week of August (no later than August 17 globally), after you’ve had time to play around with the patch and get a feel for the changes, some angry invaders are going to start dropping out of the skies over Azeroth.

    You’ll be able to identify where the invasions are currently happening by looking at your world map. As quickly as you can, head out to the zone that’s under attack and lend your aid to the defense of Azeroth.
    Each demon invasion takes place in four stages, and each stage ends with a reward of Nethershards—and sometimes a chest. That means it’s always a good time to rush out and fight the Legion.
    A week after the invasions begin, the Legion’s assault will begin to intensify. Then, a week after that, the demonic onslaught will intensify even more, increasing your chances to complete the event-only achievements Stand Against The Legion (for completing one invasion) and Defender of Azeroth: Legion Invasions (for completing invasions in all six locations).
    Loot Intensifies
    When you participate in demon invasions and receive Nethershards, take note of them. Collect enough, and you can spend them on all sorts of transmogrification armor (there will be four ensembles available: cloth, leather, mail, and plate), new pieces for your neck, fingers, back, and trinket slots, as well as the event-only Felbat Pup battle pet, among and other useful items.

    Speaking of weapons, you’ll always want to loot the stage 2 and stage 4 bosses in demon invasions, as they have a chance to drop one of 16 event-only weapons, such as Fel Barbed Spear or Hellfury Longbow. At item level 700, these weapons might be more than a transmogrification collection item for you—they might be the perfect thing to pick up and swing at the face of the nearest demon!
    Remember to Share
    One more item that we’d like to tell you about is a new toy that will be available during the Demon Invasions: the Pocket Fel Spreader. It’s not actually a good idea to leave it in your pocket, but it is a great idea to figure out how to obtain one of these tainted trifles—because this may be your only chance.
    For Azeroth!
    World of Warcraft offers many opportunities to engage with other players in a variety of ways and to help support positive experiences in these engagements we wanted to inform you of a new silence penalty we will be implementing with the pre-expansion patch for Legion. Depending on the type of report, players who are found to be abusive in chat or engage in inappropriate chat behaviors may be silenced from engaging in certain ways within the game.
    The Silence Penalty
    Following the Legion pre-expansion, any player who is reported multiple times under the Spam or Abusive Chat categories will, after investigation, receive an account-wide silence penalty. While this penalty is active, the silenced player will find that their ability to chat with others is greatly limited.
    Silenced Players Are Unable to:
    Talk in Instnce Chat (Raid, Party, and Battlegrounds) Talk in global channels that are auto joined (such as General or Trade) Create Calendar Invites/Events Send in-game mail Send Party Invitations Send War Game Invitations Send Invitations to Duel Update a Premade Group Listing Create a New List for a Premade Group Silenced Players Are Able to:
    Whisper to friends (both WoW friends and Battle.net Friends) Reply to Whispers from Non-friends Party/Raid Chat (with Invited Players) Create Parties and Raids Talk in Global Channels that have a moderator Share Quests Sign up for a pre-made group The first time a player is silenced, their chat will be restricted for 24 hours. This duration will double for each silence penalty received after the first, and there is no maximum. This means that players who receive multiple silence penalties may find themselves unable to chat for a very, very long time.
    Silenced players will be receiving a notification when attempting to send a message to a channel in which they have been restricted.
    By using the in-game report tool to identify players who may be engaging in inappropriate interactions within the various channels, you’ll be helping create the type of community we all want to take part in.
    The Burning Legion is approaching, and the clock is ticking on several activities and rewards in World of Warcraft. If you haven’t completed these challenges or collected these items yet, there’s still time for one final rally before these opportunities vanish from the face of Azeroth!
    Before the Launch of Legion
    With the arrival of the World of Warcraft: Legion pre-expansion patch, two time-limited Feats of Strength will no longer be obtainable—Ahead of the Curve: The Black Gate, which charges heroes with defeating Archimonde on Heroic difficulty or higher, and Cutting Edge: The Black Gate, which challenges players to vanquish Archimonde on Mythic difficulty.
    Also with the Legion pre-expansion patch, the Brawler’s Guild will be temporarily closing down, and Warlords of Draenor Challenge Modes will end. You’ll also no longer be able to start the quest line for your Legendary ring—and if you aren’t already on Chapter II or later, the quest will be removed from your quest log.
    When Legion Arrives
    When World of Warcraft: Legion goes live on August 30, the Legendary ring will become completely unavailable, any quest from the quest line will be removed from your quest log, and Crystallized Fel will no longer be obtainable.
    As of the launch of the expansion, the Grove Warden moose mount will no longer be obtainable. However, players who have received their Remnant of Chaos by participating in a victory over Archimonde in the Hellfire Citadel on Heroic or Mythic difficulty but haven’t yet taken the Remnant to Moonglade will still be able to do so after the Legion launch.
    On August 30, the Ironhoof Destroyer and Felsteel Annihilator mounts from Mythic Blackhand and Mythic Archimonde will no longer be guaranteed rewards—they will become rare drops instead.
    Finally, Warlords of Draenor Mythic dungeon bosses currently have a chance to drop Heirloom trinkets that scale with you to level 110. These will no longer drop after the expansion launches on August 30:
    Judgment of the Naaru Orb of Voidsight Infallible Tracking Charm Purified Shard of the Third Moon Gronntooth War Horn If you haven’t yet accomplished all you’ve set out to do in Warlords of Draenor, now is the time to strike!
    World of Warcraft: Legion is on the horizon, but before you move on from Draenor, here’s a reminder that you may have some unfinished business to attend to – before it’s too late. Challenge Mode dungeons will no longer be available with the Legion pre-expansion patch, which like previous expansions, will arrive a few weeks before Legion’s release.
    Draenor Challenge Modes Ending
    If you’re looking to make one last push for your Challenge Mode rewards– now is the time. You’ll have until the release of the pre-expansion patch to earn some very desirable rewards, including:
    Achievements Title (<Name> the Indomitable) Mount (Challenger’s War Yeti) Cosmetic weapons Arcana Shard Spire Bloodmaw Gargoyle Claws of Creation Cloudsong Glaive Crystal-Shot Longrifle Dimension-Ripper's Staff Elemental Crescent Equus Flamegrinder Greatstaff of Infinite Knowledge Greatsword of the Inferno Living Longbow Shifting Felblade Soul Eater Sunblade
    If you haven’t yet crossed the finish line with Challenge Modes, don’t hold back! For a nudge in the right direction if you’re having problems with any particular Draenor dungeon, check out Wowhead’s zone overviews and strategy guides.
    Fight to the finish!
    Every heroic journey has a starting point. This compilation of new player information has been gathered to set you on your journey to join the many heroes that have gone before you.  Be sure to check back as we add new resources to this post.
    World of Warcraft slang and terminology can be confusing to new players, but thanks to the efforts of the community, a handy list of some of the more common terms and definitions can be found on the New Player Help and Guides forum.

    Basic Movement and Combat
    This article was written with brand new gamers in mind. We’ll be exploring the various aspects of World of Warcraft together—starting from the very beginning.

    New Player Guide: Human Starting Zone- Elwynn Forest 1-5
    In this guide, we take you through the Human starting experience in the ever-verdant Elwynn Forest. We started our adventure with a popular race and class combination, the Human Warrior.

    New Player Guide: Human Starting Zone- Goldshire 5-10
    It’s a big, big world out there, and you’ll discover it a step at a time as you move down the road from Northshire to your new destination: Goldshire in our new player guide for the human starting experience.

    Welcome to Stormwind: A Guided Tour
    There are many things to see within the city of Stormwind and if you’re new to World of Warcraft, you’re going to want a guide to help you wend your way through them.

    New Player Guide: Orc Starting Zone- Valley of Trials 1-5
    All great adventures start with a hero that is not yet a hero. The time has come for you to join the ranks of the brave defenders of Azeroth, but before you reach such heights, you must start, at the beginning. 

    New Player Guide: Orc Starting Zone- Sen'jin Village and Razor Hill 5-10
    The way of the orc is fraught with peril, but also with great potential. Leaving the Valley of Trials will be your first big step toward fulfilling that potential and becoming a true hero to your kind.

    Welcome to Orgrimmar: A Guided Tour
    Orgrimmar was founded in the valleys and caverns of northern Durotar as the new home of the orcish race and the capital of the Horde. Named after the great orc Warchief Orgrim Doomhammer, it serves as home to many of the various races that make up the Horde. 
    Guides on Wowhead
    Popular fansite Wowhead has also put together a slew (if not a plethora) of handy guides to help you on your journey. See the list below and make sure to bookmark these handy references so you can return to them any time you need them.
    Important Milestones in WoW: New to World of Warcraft (WoW) and not sure what to look forward to? This guide will break down important perks and milestones you can look forward to as you level up! Social Features: Many of the activities in World of Warcraft are enhanced by doing them with friends! From completing a quest together to finding four other players to complete a challenging dungeon for better loot, World of Warcraft is a social experience. This guide explains how to make the most of your social experience in WoW. Alliance Faction and Horde Faction Overviews: Learn about each race in the warring factions and pick one to join. We're covering everything from each race's appearance to their favorite food and pets! What is a Zone: This guide will explain the basics of a zone—what are the various areas and how each is important. Learn how to use the map, navigate around questing zones, and find an Inn to rest. City Overview: Learn about unique things you can do in a city and the different cultures behind each city you'll encounter while leveling. Class Basics: The concept of a class, different roles, types of abilities, using the spellbook, and Wowhead's calculators The New Players and Leveling Guide section has even more guides written by staff and Wowhead users, including Dungeon and Item Level Requirements, New Level 100 Player Basics, Boosted Level 100 Player Essentials, and Leveling from 1-60: Questing and Dungeons.
    Looking for a guild to help you on your journey? Check out this forum thread to find a new-player friendly guild. You can also join in the conversation on the official New Player Help and Guides forum. Helpful veteran community members are standing by!